Adrian Bagherpour

Game Developer

Projects

Audio Slicer

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A simple tool that I made using pydub. It allows you to slice the audio into X amount of audio files. I used Python 3.12 to create it.

Particle System

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This is one of the first things I made in Java outside of game development. It is a simple particle system that changes its color after you click with your mouse.

Realms

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My biggest project I have worked on so far in Java. It is a 2D top-down "shooter" where you traverse through different levels by slaughtering bosses.

Project Stealth

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A very lousy attempt made by me to create a top-down stealth game. In an attempt to port it to a newer version of Java, the pathfinding completely broke. The highlights of this project are:

  • The color of the shirt changed during every playthrough
  • There were security dogs(heavily unbalanced though)
  • Several traps(lazer trap, turret, flamethrower turret)

Blood of Sabel

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This "game" was made in University using Unity. I was in charge of the most important systems: The player controller, maze generation(recursive backtracking), picking up/dropping objects, the dialogue system, an unused cutscene system, and majority of the sound design.

Skills & Competencies

Java

Proficient in: Java AWT, swing & prototyping

C#

Proficient in: MonoGame & Unity

Python

Basics

HTML + CSS

Intermediate

Blender

Intermediate

Aseprite

Basics

Files

Below, you can find files that are available for download, be it CV or letter of recommendations

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